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Advanced Media Creation
University Module - 2023
Following on from the Media Creation module, we went from hard surface modelling to concepting and creating a humanoid character in full fantasy armour. Including referencing, sketching (ProCreate), blockouts (Blender), sculpting (Zbrush), Retopology, UV unwrapping, texturing (Substance Painter), animation/Rigging (Mixamo) and importing into Unreal Engine 5 ready for bringing into a game.




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